An application I wrote as part of the Simulation & Concurrency ACW for my MSc Games Programming at the University of Hull using C++/OpenGL/Win32 Threads and WinSock2. Some of the features of the Demo are: Ball-Ball Collision Detection/Response (with elasticity,friction and Euler Integration). Ball-Wall Collision Detection/Response. Full Rigid Body Motion (Rotation using Torque & Friction). Multi-Threaded Architecture (Seperate threads for Graphics, Physics & Networking).

Duration: 00:02:01   Rating:    View: 7
From: MrScorpian11
Keywords: Gravity Wells, Ankit Arora, Simulation, Physics Demo, Physical Based Modelling, Collision Detection, Rigid Body Motion, Sphere Collisions

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